princepawn Wrote:1 - what could be wrong that we could fix
Most likely culprit is one of two things:
1) either you or the people being booted have something in your.their local folder that is causing a conflict. Save your local folder or if you aren't doing any map development just throw it in the trash. Have everyone do that. Then try to play.
2) Either you or your players have renamed the actual file that's sitting in your plugins folder. e.g. If you downloaded the same map ex. 'MySwellMapv1.00' and you didn't like the 1.00 because you thought 00 was redundant so renamed the file to 'MySwellMapv1.0' then no one will be able to play in your games because when you activate a map or plugin Myth checks to make sure everyone in the game havsa file with the same exact name in their plugins folder. No match? Boot!
The alternative would be that you have different versions of the same map that you haven't noticed. Even if the file names look identical, if someone changed something on the map on their machine you are going to get the red game/boot phenom.
princepawn Wrote:2 - I was never very happy with the names of the maps. I wanted them to be Gimble 4 the Wabe (4-person start maps) and Gimble 2 the Wabe (2-person start maps). So, if there is something that needs to be fixed, then perhaps you could fix and name the maps like that instead. Then I will get everyone to download.
Modifying the map just to change the names isn't really a very good idea because then there's one MORE different version of the map out there which makes it more likely that you will run into people with different versions of the same map. Different map names between different plugin files = red games/boot.
You might find someone to change the map names for you, but it's really an unnecessary change, and is only going to lead to more of the red game/boot phenomenon you are currently experiencing.