that would be an excellent idea. we should also take more advantage and have a few more OoH vs OoH on those weekends when we have large turnouts - large team games with or without odd plugins, coz i always enjoy the delicate strategy and balance of large, long games where a single mistake can snowball and then maybe turn around by some small lucky (or unlucky) event. especially in the friendly environment of less competitive games.
speaking of which, in one of the last games i played yesterday on grilling grounds, one of my archers caused an enemy lock to flinch just when he was firing, and the fireball went straight into a bunch of nearby archers. superb! (we still lost, but that moment made the game for me.
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