2 new maps for the Battle Plan

Talk about Myth, other games and anything else (within the rules)

Postby Baak » Sat Dec 30, 2006 2:43 pm

Miltiades Wrote:
Frumius Wrote:We played bacon, and it was really hard to push around with all the high maze walls. But he said it wasn't meant for bacon, more for FR or Terries, or LMOTH or KOTH.


Finally, a non-bacon mesh! I like it! =D>

Forgot to mention Milt, I did a "redux" on the map and removed all game types except bacon. Nothing but bacon. Not even BC.

I even added a new, special stampede game where your stampede units are STB balls.


Heh - come to think of it that would actually be kinda interesting: having to push your stampede units to the flag! Wow... maybe I'm onto something here...
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Baak

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Postby Frumius » Sat Dec 30, 2006 2:59 pm

Baak Wrote:I even added a new, special stampede game where your stampede units are STB balls.
Heh - come to think of it that would actually be kinda interesting: having to push your stampede units to the flag! Wow... maybe I'm onto something here...


I think you are definitely onto something here. That's a great idea! I can imagine it being very difficult for a solo player to dribble many such stampede units at a time, and multi-player teams being able to handle additional balls to dribble.
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Frumius

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Postby Baak » Sat Dec 30, 2006 3:54 pm

Frumius Wrote:
Baak Wrote:I even added a new, special stampede game where your stampede units are STB balls.
Heh - come to think of it that would actually be kinda interesting: having to push your stampede units to the flag! Wow... maybe I'm onto something here...


I think you are definitely onto something here. That's a great idea! I can imagine it being very difficult for a solo player to dribble many such stampede units at a time, and multi-player teams being able to handle additional balls to dribble.


I'll have to see if this is possible as a plugin: Stampeding Balls! :D
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