In my opinion, there has NEVER been even one single professional Myth player. In fact it's just in the past few years (<5 years I would guess) that there have been any "professional" gamers of any sort - even at it's most popular no one made enough money to live off of from their Myth tournament winnings.
Well as I said, many players only play for money. Bar Chron/BTT/Chohan the entire BME squad was there because of the $1000 in MWC06. Np didn't play MWC05 due to lack of a prize and barely played in TFC2 for the same reason but made MWC04 finals and won MWC06 easily. TWF/Syn only reformed as a team AT ALL for the first time in TWO YEARS (and first organised attempt in even more) for the money.
Baak Wrote:Personally I think the biggest part of the semi-professional teams that win is that they either play in the same room or have some kind of voice chat hooked up. That way they can just voice commands in real-time, giving them a huge edge.
Not everyone speaks English that fluently. Np, BME, BIA, TCox don't do that - culls how many people you can have work with you. PoOp did it though and they're pretty good.
They also have "mind melding" mice, allowing them to instantly move/command their troops.
Yeah, Chohan can control 3 flanks on Trow at once. I don't know how.
And it could help that they play hundreds of hours of Myth in a short period of time and want to do nothing but win - win - win. Doing that naturally leads to knowing precisely how close to move troops to get the other guy and remain unharmed. It's called "practice", plain and simple. Being able to intuitively zig-zag and start/stop archers if it is working and also use the B/R keys in combination: as the situation warrants. Instant stuff that only comes from practicing a LOT against a LOT of really good teams that have been doing the same thing.
Brills Meets Evil did that. Northern Paladins are just damn good at Myth though - their raw talent is what makes them good...even without playing for a year Rabicanp can school most people. BME only won MWC when the powerful teams died/were weakened and prior to that things were dominated to teams with a huge amount of talent.
BTW, how much of that so-called prize money was
actually paid out over the years? And how is it accounted for
exactly (not theoretically)?

Its accounted for since people get mad if they don't get what they earn. And the TO isn't credible for their next tournie at all.
St. Valentines Day Massacre: Trow Statue
MWC98: TFL hats for all winning players
MWC99 (for top 3 teams + 'front runer' [team with most points after QR]):
1x Macintosh G3 OverDrive upgrade card 366MHz/1024K/2:1
1x 8.4GB FirePower FireDrive external Firewire hard drive
1x Macintosh ZForce upgrade card with a 400MHz G3 processor
1x Macintosh XLR8 MACh Speed G3 with a 400MHz G3 processor
1x Macintosh G3 PowerJOLT upgrade card 333MHz/1024K/1.5:1
1x Macintosh G3 G-MAX upgrade card 320MHz/1024K/2:1
1x $75 gift certificate for the Bungie Store.
1x 128 MB DIMM
1x Diamond Viper V770 Ultra 3D accelerator
1x 64 MB DIMM
1 x Special Bungie Myth II poster/T-shirt/hintbook bundle
2x USB to PCI interface card
2x USB gamepad
2x USB joystick
2x Diamond Viper V770 Ultra 3D accelerators
2x $50 gift certificate for Mac-O-Rama.
5x Myth II T-shirts 5x Myth II soundtracks
10x T-shirts
10x hybrid games
Seven Phoenix Rising = All Round 2 placers got a 30% discount on coupons for the Bungie store (it was a huge tournie, Round 2 was vast). 1st prize - Myrkridia Statue
LHSC: 2 x $50 games (first prize), 2 x £25 games (second prize)
Clash of the Titans: $200 first prize, $300 elsewhere (not sure who got that)
MWC01 = Four PC/Macgames of choice (3 for first place, 1 for second)
TFC2 = $100 + $50 ratios
MWC04 = $1000 + $50 ratios
Beat the Butcher = $50
Seven Penis Rising = $50
Chohan 1v1 = $100 (players tried to beat Chohan 1v1, no one beat him so he kept the money)
MWC06 = $1000 + $50 ratios
Valor = Frumius' artwork
IX co-op tournie (forthcoming) = 5x Myth II T-shirts (supplied by Bungie)
Penis Rising + BTB I'm not 100% sure those were the right prizes. The rest are all real though, and those are the only sites I can get to from school - plenty don't exist at all anymore. Note also many prizes have been given out for articles - $100 in MWC04, and $100 in MWC06. Predicting the winners had a $50 prize for MWC06. Similar prizes in the past. I know NML2 had a prize, as did Cleaver Name Here though I have no idea what they were. The MariusNet tournaments (3x I think) all had major prizes as well.