COPYRIGHT NOTICE:
Elements of Worlds Collide using original Bungie Myth2 tags are copyright 1998 by Bungie Software Products Corporation. Created for Myth2 with Bungie's Fear and Loathing by: Cydonian (cydonian@fcmail.com)
All original graphic and sound elements not owned by Bungie are copyright 1999 by Cydonian (Bill Erickson).
BACKGROUND AND THANKS:
After playing the "WW2:Recon" plug-in by Santa's Head of #Clan Plaid#, I was excited to realize how much the Myth2 game engine could be used in entirely new ways, bringing new units and weapons to the game and creating completely new worlds for Myth2 fun. I thank Santa's Head for the inspiration and ingenuity (I didn't use any of his tags, but I examined some of them). In attempting to create my own science-fiction world for Myth2, I focused on not making it just "WW2 with laser guns", but more Myth-like - with a variety of units with different abilities and personalities. "Worlds Collide" is the most ambitious project I've done thus far for Myth2. Thanks to the good people of the editing forums at Clanplaid Townhall and Vista for the wealth of information they've supplied for all of us. Thanks also to Vodi, without whose insanely fabulous program Amber2, very little of this would have been possible.
USEFUL STUFF ABOUT THE MAP:
PLUG-IN INFO:
The "Worlds Collide" plug-in must be placed in your Myth2 plug-ins folder. It does not require activation, as it is an "all-in-one" package, and is not split into a map and a unit tagset at this point. There are 2 mesh variants: a Free-For-All map with six starting locations, and a two-start team map with a larger number of units. Difficulty level does not change anything. All Myth2 game types are supported on both mesh variants.
UNIT
HINTS:
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Lizards
are...well, lizards. They are used as ambient life, stampede units,
and hunting targets.
MAP HINTS:
Terrain:
nearly all of the map is passable by all units. There are a few obstacles,
and these are usually obvious.
Scenery: you will easily identify the netgame flags and balls. The only other significant new scenery are the crates lying around on the map. You can use these for cover from enemy shocktroopers, but don't sit behind them too long. The contents may not be entirely stable.
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ABOUT USING THE UNITS AND TAGS:
Use of the tags for all original "Worlds Collide" elements is restricted on a "by permission only" basis. Certain guidelines will apply. No use of these units or their weapons in combination with normal Myth2 units will be sanctioned ("Luk how ezy lazerz kill Tro!" - umm, no). Approved use of "Worlds Collide" units will be limited to *unedited* units in their original state. Any plug-in or other public release using these original units or tags must be tested and approved by Cydonian before permission will be granted. Only modifications *for personal use only* do not require approval. Thank you for your cooperation. I hope you enjoy playing "Worlds Collide".
- Cydonian
9:00 AM 6/24/99