--Map Pack Tehajimeni --

"Bushido Map Pack Tehajimeni"is a collection of three map plug-ins intended for use with the BushidoUnits tagset from Creation.  Although you can also playthe maps with standard Myth II units, the unit selections are balancedand optimized for Bushido gameplay.
 
Shimedaiko
A map by Cydonian

A garden and shrine spanninga small mountain stream, with bridges and large elevated walkways, Shimedaikoalso features the ambient drums that are its namesake.  The numberof units and unit types is quite large (even on the FFA mesh), and playmay be difficult for Bushido beginners, but the scale and complexity ofthe battles here can be quite intense.

"Shimedaiko" is a third-partymap plug-in for Myth II: Soulblighter.  Copyright 1998 in wholeor in part by Bungie Software Products Corporation.  Createdwith Fear and Loathing by Cydonian (cydonian@mail.com). Color map, mesh, stone scenery and foo-dogs by Cydonian.  Cherry blossomtrees and well scenery by the Pope.  Crow's Bridge and Bagrada SittingGod models ported from Myth: The Fallen Lords by KillSwitch.  Thisplug-in is meant to be distributed and used free-of-charge by owners ofthe Myth II: Soulblighter game.

ShimedaikoFFA  (4 starting locations)

Game types:BC,STB, LMOTH, FR, CTF, BOP, Terries, Caps, KOTH, Assassin

Units: Spearmen(16/21), Warrior Monks (6/8), Ronin (10/14), Foot Bowmen(6/12), Mounted Bowmen (1 nt),  Samurai Swordsmen (8/12),RocketMortars (1/3), Elementalists (1/2), Tengu (1/2),Oni(1 nt on legendary), Standard-Bearer (1 - assassin target).

*nt denotes the unit typeis not tradable here

ShimedaikoTeams (2 starting locations)

Game types:BC, STB, LMOTH, FR, CTF, BOP, Terries, Caps, KOTH, Assassin

Units:Spearmen(30/40),WarriorMonks (8/12),Ronin (18/20),Foot Bowmen (10/18),MountedBowmen (2 nt), Samurai Swordsmen (12 nt), Rocket Mortars(2/4),Elementalists (2/4), Tengu (2/4), Oni (2/5),Standard-Bearers(3 - assassin targets).

*nt denotes the unit typeis not tradable here


 
TokkunDoujou (Special-Training Dojo)
A map by The Pope

Battle through stone hallwaysand up staircase ramps in this unique interior map.  The lavishly-decoratedDoujou provides a style of gameplay all its own.


"Tokkun Doujou" is a third-partymap plug-in for Myth II: Soulblighter.  Copyright 1998 in wholeor in part by Bungie Software Products Corporation.  Createdwith Fear and Loathing by The Pope (pontif@mail.com). Color map, mesh, and scenery by the Pope.  Model editing by Haxoethe Great.  This plug-in is meant to be distributed and used free-of-chargeby owners of the Myth II: Soulblighter game.
Tokkun DoujouLight   (4 starting locations)

Game types: BC,STB, LMOTH, Scav Hunt, FR, CTF, BOP, Terries, Caps, KOTH, Stampede, Assassin

Units: WarriorMonks (18/18), Ronin (12/12), Foot Bowmen (0/6), SamuraiSwordsmen (6/12), Rocket Mortars (0/2), Tengu (1/1),Nobleman(1 - assassin target nt)

Tokkun DoujouTeams   (2 starting locations)

Game types:BC, STB, LMOTH, Scav Hunt, FR, CTF, BOP, Terries, Caps, KOTH, Stampede,Assassin

Units: Spearmen(12/12),WarriorMonks (18/18),Ronin (7/14), Foot Bowmen (0/6), SamuraiSwordsmen (5/11), Rocket Mortars (0/2), Elementalist(1 nt and assassin target), Tengu (0/2), Oni (0/1)

Rocket Mortars and Elementalistsbecome unavailable for Stampede games.  16 chickens are the stampedeunits.
*nt denotes the unit typeis not tradable here

Tokkun DoujouDark   (4 starting locations)

Game types:BC, STB, LMOTH, Scav Hunt, FR, CTF, BOP, Terries, Caps, KOTH, Stampede,Assassin

Units: Spearmen(12/12),WarriorMonks (18/18), Foot Bowmen (6/6), Samurai Swordsmen (0/6),RocketMortars (0/2), Elementalist (1 nt and assassin target),Tengu(1/1), Oni (0/1)


 
Yukigassen(Snowball Fight)
A map by Cydonian

A rocky, mountainous setting,sleeping beneath a blanket of snow.   The FFA mesh provides fullBushido mayhem, while the Team mesh features only the human units (no magicor monsters), simulating a more historical flavor of battle.

"Yukigassen" is a third-partymap plug-in for Myth II: Soulblighter.  Copyright 1998 in wholeor in part by Bungie Software Products Corporation.  Createdwith Fear and Loathing by Cydonian (cydonian@mail.com). Color map, mesh, and monkeys by Cydonian.  This plug-in is meant tobe distributed and used free-of-charge by owners of the Myth II: Soulblightergame.

YukigassenFFA(magic)  (4 starting locations)

Gametypes:  BC,STB, LMOTH, FR, CTF, BOP, Terries, KOTH, Stampede, Assassin

Units:WarriorMonks(8/16), Foot Bowmen (5/8), Mounted Bowmen (1/3),SamuraiSwordsmen (7/10), Rocket Mortars (1/2), Elementalists(1/2), Tengu (1 at normal, 2 on legendary*), Oni (1/1), RoninHero (1 - assassin target*), Monkeys (8/12 - stampede units).

* denotesthe unit type is not tradable here

YukigassenTeams(mortals)  (2 starting locations)

Gametypes: BC, STB, LMOTH, FR, CTF, BOP, Terries, KOTH, Stampede, Assassin

Units:Spearmen(24/24), Warrior Monks (12/24), Ronin (12/18),Foot Bowmen(10/16), Mounted Bowmen (2/6), Samurai Swordsmen (7/14),Standard-Bearer(1 - assassin target*), Noblemen (9 - assassin targets*#), Monkeys(8/12 - stampede units).

* denotesthe unit type is not tradable here
#Noblmen are uncontrollable.  You can only move them by moving thestandard-bearer; they are scripted to follow him.


 
Instructions for Use
To play these maps, place eachmap plug-in inside the Plugins Folder of your Myth II directory. To host a game, simply select the desired map from the list of availablemaps.  Bushido maps from Creation should appear at or near the bottomof your list.  All players must have the map plug-in to join yourgame.
To play with Bushido units,place the Bushido-Units plug-in inside the Plugins Folderof your Myth II directory.  You must have the plug-in installedhere to join games in which the Bushido Units tagset is used.  Tohost a game using the Bushido units, select "plugins" under game options,select the Bushido-Units plug-in and click the right-arrow to moveit into the Active slot.  While the plug-in is on, most MythII units will be converted to Bushido units, as well as certain netgameflags and sounds.  To stop using the plug-in, select it again in gameoptions and click the left-arrow to move it to the Inactive slot.
 
Bushido Map-making
Howto make your own maps for Bushido:
It'squite easy for map-makers to build a custom map for Bushido.  All you need to do is place the correct Myth II units to be converted bythe Units plug-in to the Bushido units you want.  A unit-conversionchart and a full page of helpful information is included with the BushidoUnit tagset player's manual.

SPECIAL NOTE:  Elements contained within these map plug-ins (mainly scenery) may not be extracted for your own maps without permission from Cydonian (cydonian@mail.com) or the Pope (pope@creationgames.com). Please be courteous and ask first.


    www.creationgames.com