![]() | --Map Pack Sekando -- |
"Bushido Map Pack Sekando"is a collection of three map plug-ins intended for use with the BushidoUnits tagset from Creation. Although you can also playthe maps with standard Myth II units, the unit selections are balancedand optimized for Bushido gameplay.
![]() A map by Clem Four teams face off in theconfines of a stone-tiled sparring arena. With fewer opportunitiesfor terrain advantages, sheer tactics become the key to the outcome ofthe game. "Arena Bushido" is a third-party map plug-in for Myth II: Soulblighter. Copyright 1998 in whole or in part by Bungie Software Products Corporation. Created with Fear and Loathing by Clem (clem@creationgames.com). Color map, mesh, and trees by Clem. Stone lanterns by the Pope. Paper lanterns by Cydonian. This plug-in is meant to be distributed and used free-of-charge by owners of the Myth II: Soulblighter game. | |
Ari-na Banshi (4 starting locations) Game types: BC,STB, LMOTH, Scav Hunt, CTF, BOP, Terries, KOTH, Assassin Units: Spearmen(5/10),Warrior Monks (15/21), Foot Bowmen (4/9), Samurai Swordsmen(5/12), Rocket Mortars (1/2), Elementalists (1/1), Tengu(1/1),Oni (1/1), Standard-Bearer (1 - assassin target nt). | Ari-na Senshi (4starting locations) Game types:BC, STB, LMOTH, Scav Hunt, CTF, BOP, Terries, KOTH, Assassin Units: Spearmen(15/20),Ronin(15/21),Foot Bowmen (4/9),Mounted Bowmen (1/2), SamuraiSwordsmen (5/12), Rocket Mortars (1/1), Oni (1 - assassintarget nt),Standard-Bearers (1/1). |
Ari-na Shintai (4starting locations) Game types: BC,STB, LMOTH, Scav Hunt, CTF, BOP, Terries, KOTH, Assassin Units: Spearmen(5/10),Warrior Monks (15/21), Foot Bowmen (4/9), Rocket Mortars(0/1), Elementalists (1/1), Ronin Hero (1 - assassin targetnt). | Ari-na Tengu Riot (4starting locations) Game types: BC,STB, LMOTH, Scav Hunt, CTF, BOP, Terries, KOTH, Assassin Units: FootBowmen (13/18), Tengu (4/6), Samurai Swordsman (1 - assassintarget nt). *nt denotes the unit typeis not tradable here |
![]() A map by Cydonian It's harvest time in thefields, and peasant farmers bustle about to fill their baskets with ricefor the Daimyo. The map features a flat center area, ringed by hillsand muddy puddles. Ball games are prominent here, as there is plentyof open space to push them around in. "Kyousaku" is a third-partymap plug-in for Myth II: Soulblighter. Copyright 1998 in wholeor in part by Bungie Software Products Corporation. Createdwith Fear and Loathing by Cydonian (cydonian@mail.com). Color map, mesh, and farmers by Cydonian. Fruit trees by the Pope. Rice farmer scripting by Reddek. Map concept by Tom Servo. This plug-in is meant to be distributed and used free-of-charge by ownersof the Myth II: Soulblighter game. | |
KyousakuFFA (8 starting locations) Game types:BC,STB, LMOTH, BOP, Captures, King of the Ball, Stampede, Assassin Units: WarriorMonks (8/12), Foot Bowmen (4/6), Samurai Swordsmen (4/6),RocketMortars (1/1), Elementalists (1/2), Tengu (1 nt),Oni(1/2), Bowman Hero (1 - assassin target), Noblemen (8 - stampedeunits nt). *nt denotes the unit typeis not tradable here | KyousakuTeams (2 starting locations) Game types:BC, STB, LMOTH, CTF, BOP, Terries, Captures, King of the Ball, Stampede,Assassin Units:Spearmen(20/32),WarriorMonks (8/12),Ronin (10/16),Foot Bowmen (10/16),SamuraiSwordsmen (8/12), Rocket Mortars (0/2), Elementalists(1/2), Tengu (2 nt), Oni (1/3),Noblemen (8 - stampedeunits and assassin targets). *nt denotes the unit typeis not tradable here |
![]() A map by The Pope Havok on the hillside! This is a small hilly map for very fast action. Team sizes and unitvarieties are also on the small side, making this a good map for learningthe Bushido units. | |
"Shakunage"is a third-party map plug-in for Myth II: Soulblighter. Copyright1998 in whole or in part by Bungie Software Products Corporation. Created with Fear and Loathing by The Pope (pontif@mail.com). Map design, mesh, cherry blossom trees, and fruit trees by the Pope. Color map detailed by Creation. This plug-in is meant to be distributedand used free-of-charge by owners of the Myth II: Soulblighter game. | Shakunage Light (4 starting locations) Game types: BC,STB, LMOTH, FR, CTF, BOP, Terries, Caps, KOTH, Assassin Units: Spearmen(10/25), Ronin (4/12), Foot Bowmen (3/6), Rocket Mortars(3/3), Tengu (0/1), Oni (1/1) Warrior Monk (1- assassin target nt) |
Shakunage Teams (2 starting locations) Game types:BC, STB, LMOTH, FR, CTF, BOP, Terries, Caps, KOTH, Assassin Units: Spearmen(30/30),WarriorMonks (10/25),Foot Bowmen (6/12), Mounted Bowmen (1/2),SamuraiSwordsmen (4/12), Rocket Mortars (3/3), Elementalists(2/2), Tengu (4/4), Oni (2/2), Ronin (6 - assassintargets nt) *nt denotes the unit typeis not tradable here | Shakunage Dark (4 starting locations) Game types:BC, STB, LMOTH, FR, CTF, BOP, Terries, Caps, KOTH, Assassin Units: WarriorMonks (10/25),Foot Bowmen (3/6), Mounted Bowmen (0/1), Samurai Swordsmen(4/12), Rocket Mortars (3/3), Elementalists (1/1), Oni(1 - assassin target nt) |
Instructions for Use |
Bushido Map-making |
SPECIAL NOTE: Elements contained within these map plug-ins (mainly scenery) may not be extracted for your own maps without permission from Cydonian (cydonian@mail.com), the Pope (pope@creationgames.com), or Clem (clem@creationgames.com). Please be courteous and ask first.
www.creationgames.com